83. Onomatopoeia: use of
a word whose sound in some degree imitates or suggests its
meaning.
84. Oxymoron: a figure
of speech in which two contradicting words or phrases are combined to produce a
rhetorical effect by means of a concise paradox.
85. Pacing: rate of
movement; tempo.
86. Parable: a story
designed to convey some religious principle, moral lesson, or general truth.
87. Paradox: a statement
apparently self-contradictory or absurd but really containing a possible truth;
an opinion contrary to generally accepted ideas.
88. Parallelism: the
principle in sentence structure that states elements of equal function should
have equal form.
89. Parody: an imitation
of mimicking of a composition or of the style of a well-known artist.
90. Pathos: the ability
in literature to call forth feelings of pity, compassion, and/or sadness.
91. Pedantry: a display
of learning for its own sake.
92. Personification: a
figure of speech attributing human qualities to inanimate objects or abstract
ideas.
93. Plot: a plan or
scheme to accomplish a purpose.
94. Poignant: eliciting
sorrow or sentiment.
95. Point of View: the
attitude unifying any oral or written argumentation; in description, the
physical point from which the observer views what he is describing.
96. Postmodernism:
literature characterized by experimentation, irony, nontraditional forms,
multiple meanings, playfulness and a blurred boundary between real and
imaginary.
97. Prose: the ordinary
form of spoken and written language; language that does not have a regular
rhyme pattern.
98. Protagonist: the
central character in a work of fiction; opposes antagonist.
99. Pun: play on words;
the humorous use of a word emphasizing different meanings or applications
100. Purpose: the intended result wished by an author
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